AI Insights · Timothy · October 2024
Top 5 Dinosaur Games on Unified Platform in Norway, Q3 2024
Explore the performance of the top dinosaur games in Norway during Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the top dinosaur-themed games in Norway showcased a diverse range of performance metrics across downloads, revenue, and active users. Here's a closer look at how these games fared.
Primal Conquest: Dino Era from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED saw its weekly revenue peak at approximately $3K in early August before gradually declining to about $1.6K by the end of September. The game started the quarter with around 169 downloads, which dropped significantly to just 10 by the last week of September. Active users increased from 544 at the beginning of July to a peak of 677 in early September, before declining to 548 by the end of the quarter.
Jurassic World™: The Game, published by Jam City, Inc., experienced a notable revenue fluctuation, peaking at approximately $2.4K in mid-July and then stabilizing around $1.2K to $1.8K towards the quarter's end. Downloads started at 158 and decreased to 73 by the end of September. The game maintained a stable active user base, fluctuating slightly around the 1K mark throughout the quarter.
Jurassic World Alive, also from Jam City, Inc., showed a varied revenue trend, with an initial peak of about $1.9K in early July and another significant rise to $1.8K in mid-September. Downloads started at 107 and decreased to 61 by the end of September. The game's weekly active users remained relatively stable, hovering around 700 to 800 throughout the quarter.
Mecha Domination: Rampage from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED had a revenue peak of approximately $2.2K in early July, followed by a gradual decrease to around $667 by the end of September. Downloads started strong at 265 but fell to 60 by the quarter's end. Weekly active users showed a steady pattern, averaging around 900 to 1.1K during this period.
Ulala: Idle Adventure by X.D. Global had a revenue peak of approximately $1.1K in late August, with a dip to $174 in mid-September before recovering to $1.2K by the end of the quarter. Downloads were minimal, starting at 26 and dwindling to just 2 by the end of September. Active users gradually decreased from 161 to 115 over the quarter.
These insights are sourced from Sensor Tower, where more detailed data on these dinosaur games can be explored.